Fixes and other


So, after submitting my game I discovered what I thought was bugs in the AI code - that later proved to simply be missing calls to Math.Floor to convert world coordinates into tile coordinates. This caused the fish to simply never reach their target tiles when feeding - if the target tiles happened to have negative coordinates.

The thing you learn.

Well, I also added some interpolations to water tile colors, AI Scores, added a sail, a wind indicator, and of course saving of high scores.

Files

moist-region-linux.zip 222 MB
Version 10 Jun 29, 2022
moist-region-win.zip 215 MB
Version 10 Jun 29, 2022
moist-region-mac.zip 223 MB
Version 10 Jun 29, 2022

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