Fixes and other
moist-region » Devlog
So, after submitting my game I discovered what I thought was bugs in the AI code - that later proved to simply be missing calls to Math.Floor to convert world coordinates into tile coordinates. This caused the fish to simply never reach their target tiles when feeding - if the target tiles happened to have negative coordinates.
The thing you learn.
Well, I also added some interpolations to water tile colors, AI Scores, added a sail, a wind indicator, and of course saving of high scores.
Files
moist-region-linux.zip 222 MB
Version 10 Jun 29, 2022
moist-region-win.zip 215 MB
Version 10 Jun 29, 2022
moist-region-mac.zip 223 MB
Version 10 Jun 29, 2022
Get moist-region
moist-region
Floating Cities
Status | In development |
Author | Lava Eater |
Genre | Simulation |
Tags | Pixel Art |
More posts
- Sharks, but no moreJul 01, 2022
Leave a comment
Log in with itch.io to leave a comment.